Monday, October 10, 2011

Bugs, Glitches, Exploits, and Shortcuts

A negative opinion lurks over those deemed 'exploiters' in most games, but is this really just? Do such individuals who use said tactics really deserve to be looked at in such a poor fashion? Rather, there is a difference between bugs, glitches, exploits, and shortcuts that are strewn together under the umbrella of 'exploit'. Therefore, I will differentiate these so that such a misinterpretation no longer occurs:
  • Bugs - Bugs are an unintentional, uncontrollable, serious problem that can either allow a player or team to automatically win or can kill a player or the entire team.
  • Glitches - Glitches are also unintentional and uncontrollable, but much more minor compared to bugs. Glitches might stop a player from reloading or restart the respawn timer.
  • Exploits - Exploits give a holistic advantage over the enemy team or player in a game. This means that the exploiter can have no risk of backfire otherwise it is a shortcut.
  • Shortcuts - Shortcuts are the usage of map-specific mechanics that allow a player to skip a certain part of it (shortcuts are only applicable to games such as Left 4 Dead and Left 4 Dead 2, whereas the other three can apply to any game). Shortcuts are differentiated from exploits in that they can kill a player or team. If a player has to jump from one platform to another and the possibility of falling off exists, then it is a shortcut. If no threat to the player exists, it is an exploit.

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